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CanadianRacingOnline.com Section => Race Setups => Racing Skin => Topic started by: John on April 06, 2007, 03:13:43 PM

Title: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on April 06, 2007, 03:13:43 PM
Looks like a new online racing program is getting ready to hit the market, this one without the Nascar name.  ARCA SimRacing released its first set of videos this week and the results look absolutely amazing, take a look:

http://www.rbvracing.com/simvideos/Mar07/ARCAReMaxTrackVideo2.wmv (High Quality WMV)
(Youtube, lower quality)

Lowes (Charlotte) Night looks especially spectacular.  In my opinion, the videos really seem to give a nice sense of scale to the size of these race tracks.

What are everyones thoughts on this?  Could this be the game that finally replaces Nascar Racing 2003 Season?

Link to the official site: http://www.arcasimracing.com/
Edit: Here's the original source, http://www.rubbins-racin.com/forum/viewtopic.php?t=40655&start=0
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: dodgeguy14 on April 07, 2007, 08:45:57 AM
Salem speedway looks amazing. Would love to see someone do up a late model mod for this game.
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: 22fan on April 08, 2007, 02:52:51 PM
Looks like I'll have to get a new gaming rig.
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: Mobil1fan on April 08, 2007, 03:33:30 PM
From talking to a couple of the beta testers, I don't think you'll be able to add a late model mod to the game. I'm hoping some of the stuff gets reverse engineered to rfactor, but straight-up ASR isn't supposed to be modable...
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: 2fst4u on April 08, 2007, 05:00:33 PM
how does someone get started with Simracing?
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on April 08, 2007, 05:05:19 PM
From talking to a couple of the beta testers, I don't think you'll be able to add a late model mod to the game. I'm hoping some of the stuff gets reverse engineered to rfactor, but straight-up ASR isn't supposed to be modable...

Myself, I'm not so much hung up on the modding.

I wouldn't have a problem racing only ARCA-type cars on ARCA tracks so long as the online capablity is solid, its easy to import custom painted cars into the game, good physics and graphics.  In some ways it would be nice to have just one solid game that everyone could get into without having the run around with the mods.  Seems to me there is just too much fragmentation in simracing, it's very difficult to get into these days especially with copies of Nascar 2003 Season going for $200 on ebay and having to search all over the net for the proper mods...

Not to mention stagnation with Nascar 2003 Season being the game of choice for the last five years.  Too me, it's time to move onto something fresh.

What's everyone else think?
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on April 08, 2007, 05:18:52 PM
how does someone get started with Simracing?

Simracing is a strange thing on the internet today...  To get into it you have to understand a few thingsā€¦

The majority of people, use a game called Nascar 2003 Season which was created by a company called Papyrus and distributed by Sierra.  Papyrus had been making Nascar games forever, since like 1999, and they were getting really good.  2003 Season was their crowning (and last) achievement.

In 2004 Nascar sold exclusive licensing for Nascar games to Electronic Arts (EA), putting Papyrus out of business.  The programmers from that company now work for another company called iRacing.  EA has not been able to put out a product comparable to 2003 in the 5 years they have held the license.  The result is that Nascar 2003 continues to be the game of choice in simracing.  Many mods have been released for it including Trucks, Busch, Trans Am and many others.  The quality of this game is such that despite it's age it has increased in value over the years to the point where it sells for $200 on eBay.

A game called rFactor which was released sometime last year was hailed to be a new beginning for simracing however has yet to live up to expectations for oval track racing.

Another product, iRacing, is often believed to be the next evolution in online racing, however has been slow to release a product and is widely believed that it will be a 'pay-to-race' type product.

ARCA SimRacing seems to me to be very similar to Nascar 2003 Season, but modernized significantly...  I'm hoping it's "the one" that will be able to pick up where 2003 season left off.

Once you get the games figured out, all you need is a wheel and a group of people to go racing with.

Did I get all that right?
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: Mobil1fan on April 08, 2007, 05:46:47 PM
From talking to a couple of the beta testers, I don't think you'll be able to add a late model mod to the game. I'm hoping some of the stuff gets reverse engineered to rfactor, but straight-up ASR isn't supposed to be modable...

Myself, I'm not so much hung up on the modding.

I wouldn't have a problem racing only ARCA-type cars on ARCA tracks so long as the online capablity is solid, its easy to import custom painted cars into the game, good physics and graphics.  In some ways it would be nice to have just one solid game that everyone could get into without having the run around with the mods.  Seems to me there is just too much fragmentation in simracing, it's very difficult to get into these days especially with copies of Nascar 2003 Season going for $200 on ebay and having to search all over the net for the proper mods...

Not to mention stagnation with Nascar 2003 Season being the game of choice for the last five years.  Too me, it's time to move onto something fresh.

What's everyone else think?
I don't think n2003 is a dead platform yet, as there's still plenty of work being done on it as far as tracks, mods and even physics (if you know where to look)....I think the ASR/rfactor combo have the potential to dominate, but n2003 is going to be like GPL as far as longevity...
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on April 08, 2007, 09:14:33 PM
There was an interesting post over there about other types of cars that I just noticed...

Quote from: Rubbin's Racing Message Board
After the release of the ARCA RE/MAX Series software and provided that we have the time and the team in place to manage the development....we will create a add-on product which will include the Lincoln Welders Truck Series as well as possibly some late models. This will only take place if there is the time to do it and if said time does not take away, in any way, from our goals with the ARCA RE/MAX Software and Online ARCA RE/MAX Series.

Source: http://www.rubbins-racin.com/forum/viewtopic.php?t=39826

Interesting.  If they did Lincoln Welders Trucks, I wonder if they would include the ontario tracks that series runs at... :o
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: 22fan on July 29, 2007, 10:14:31 PM
I don't think n2003 is a dead platform yet, as there's still plenty of work being done on it as far as tracks, mods and even physics (if you know where to look)....I think the ASR/rfactor combo have the potential to dominate, but n2003 is going to be like GPL as far as longevity...


I think NR2003 is officailly a dead platform.

http://www.sierra.com/en/home/news/product_news/071607_-_sierra_heritage.html (http://www.sierra.com/en/home/news/product_news/071607_-_sierra_heritage.html)
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on December 16, 2007, 07:55:14 PM
I'm not normally one to bring up topics that are over 100 days old, but apparently tonight is the first internet broadcast of and Arca SimRacing race...  Free to watch at 9:00 PM EST.

I've never seen online races being broadcast in this manner.  At the very lest the technology behind the broadcast should be interesting.

Here's the link for 9:00 PM EST:
http://www.onlineracin.com/
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: Mobil1fan on December 16, 2007, 08:33:54 PM
Heh....Maybe it'll come out in 2-3 years. From what I've seen of its development, its reminded me of something else...
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on December 16, 2007, 08:49:47 PM
It took a couple of minutes to get loaded up...  Which is different from an hour ago.  This should be interesting.
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: 3-Wide on December 17, 2007, 07:50:36 AM
I'v actually been following this game a bit... it definitely has potential to be the "new" game, but there is a lot of people that have nr03 and there already is tons of mods & tracks that are easy to get, and + the ARCA SIM I'm sure is going to need a fairly new strong computer. My P.C. that I play nr03 is fairly old and has some problems handling the new high-res mods ( I.E. COT's give me a hard time when it's a full field start of race) but other then that it works fine....(except when your doing a Whelen Mod Race online and running top 5 on lap 60/75 and your game just DIES  >:(...lol)           


I definitely think it's going to be good, but I don't think it will kill off NR03...at least not right away.
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: John on December 17, 2007, 06:17:19 PM
Video link to the replay of the broadcast: http://live.racinkidproductions.com:8080/ASR_OLRTV_12_16_07
Title: Re: ARCA SimRacing 2007 - Replacement for NR 2003?
Post by: Jimmer on December 17, 2007, 11:00:00 PM
Looks like it will be awsome. I will be one of the 1st to purchase it and can't wait. Hope the paint shop is better too.